Artframe

Artframe

Smart glasses | Art | Distinction

Project overview

This was a group project to design a digital content creation and curation tool for the street-art community in East London. A wearable device ArtFrame was created to bring a new experience to street-art exploration by augmented reality. An associated central screen is where you get the glasses, customise the route and share your journey.

Process

User research

We began the user research by observation, interviews and literature review. We observed participants, mainly tourists, in a street-art walking tour in Shoreditch. We interviewed 13 people who had varying levels of street art knowledge and involvement. The research goal was to understand the street art culture and peoples' activities, behaviours and attitudes towards street art.

Shoreditch art scene
Shoreditch art scene
Field observation of the street art tour in Shoreditch
Field observation of the street art tour in Shoreditch

We then gathered all the data and categorised it using post-its on a whiteboard. Through this process, we developed an affinity diagram to understand the relationships between categories. This allowed us to refine the community we design for and the design goals.

Affinity diagram
Affinity diagram

3 personas were developed from the user research. The primary one represented most of the characteristics from the main group of potential users. The goals, motivation and challenges were addressed. We developed scenarios to show when, where and how the story of each persona took place.

Persona
Persona
Primary persona Chloe
Primary persona Chloe
Secondary persona Rory
Secondary persona Rory
Third persona Pete
Third persona Pete

We drafted the the scenarios on a whiteboard, ordered them in sequences and mapped out step by step in a user journey. Our user journey contained not only the progression of each tasks within users’ mental model, but also the devices and its functions users interact with and consequent positive and negative emotional states.

Chloe user journey 1
Chloe user journey 1
Chloe user journey 2
Chloe user journey 2
Chloe user journey 3
Chloe user journey 3

Online management tool Trello was used to help us setting requirements. Two main categories, functional and nonfunctional requirements were explored

Requirement
Requirement
Requirement
Requirement

Conceptual design

Smart glasses, bracelet and a augmented reality handheld device were generated in the initial design phase. We rapidly produced cardboard prototypes. These alternative designs were evaluated by domain experts, namely a current integration designer and wearable design practitioner.

Alternative design of wearable prototype
Alternative design of wearable prototype
Expert evaluation
Expert evaluation

After evaluation of the feedback given, we chose smart glasses for our design. We then sketched some designs and 3D-printed the most desirable design into prototype. We also created wireframes to test the interaction with the device. We used Sketch and Figma to design the wireframe, both individually and collaboratively.

Alternative Design of smart glasses prototype
Alternative Design of smart glasses prototype
User testing
User testing
Glasses wireframe
Glasses wireframe
Glasses vending machine wireframe
Glasses vending machine wireframe

Detailed design

The design process was iterated. Wireframes of Smart Glasses (mobile device) and Central Screen (static device) were re-designed and evaluated. We encouraged participants to Think Aloud during testing; actions and comments were noted and recorded. Usability questionnaires were conducted after the tests. Future user journey and storyboards were produced to illustrate the Smart Glasses usage.

Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
Glasses wireframe redesign
User testing
User testing
Central screen evaluation report
Central screen evaluation report
Central screen evaluation recommendation
Central screen evaluation recommendation

A comprehensive evaluation report was created to identify usability issues and future design recommendations. Product poster presentation was made to share our innovation.

Artframe function key
Artframe function key
Product presentation
Product presentation
Artframe function illustration
Artframe function illustration

CHI submission

We submitted our creation to CHI 2017. Although we were not chosen, the creation of product video was still a valuable experience to us.

My roles